Unit: 1D Kinematics

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When solving free fall problems, the third kinematic equation v2=v02+2aΔyv^2 = v_0^2 + 2a\Delta y becomes invaluable when time is unknown or unnecessary. Since acceleration in free fall is a=ga = -g (taking upward as positive), the equation becomes:

v2=v022gΔyv^2 = v_0^2 - 2g\Delta y

where Δy=yy0\Delta y = y - y_0 is the vertical displacement.

Common Free Fall Patterns

Objects dropped from rest: When an object is dropped from height hh (so y0=hy_0 = h, v0=0v_0 = 0) and falls to the ground (y=0y = 0), we have Δy=h\Delta y = -h. The impact speed is:

v2=02g(h)=2ghv^2 = 0 - 2g(-h) = 2gh

Therefore v=±2ghv = \pm\sqrt{2gh}. Since the object is moving downward at impact, we choose the negative sign if upward is positive: v=2ghv = -\sqrt{2gh}.

Minimum launch speed to reach a height: To find the minimum upward launch speed v0v_0 needed to reach height hh above the launch point, we use the fact that at maximum height, v=0v = 0:

0=v022gh0 = v_0^2 - 2gh

Solving: v0=2ghv_0 = \sqrt{2gh}

General case: For any free fall problem where an object starts at y0y_0 with initial velocity v0v_0 and moves to position yy, the final velocity is:

v=±v022g(yy0)v = \pm\sqrt{v_0^2 - 2g(y - y_0)}

The sign depends on the direction of motion at that point.

Quick Numerical Examples

Using g=9.8g = 9.8 m/s²:

Drop from 80 m: An object dropped from rest falls 80 m. Its impact speed is v=29.880=156839.6v = \sqrt{2 \cdot 9.8 \cdot 80} = \sqrt{1568} \approx 39.6 m/s downward.

Reach 50 m height: To throw an object up to 50 m requires initial speed v0=29.850=98031.3v_0 = \sqrt{2 \cdot 9.8 \cdot 50} = \sqrt{980} \approx 31.3 m/s upward.

Combined motion: An object at y0=20y_0 = 20 m is thrown upward with v0=+15v_0 = +15 m/s. When it hits the ground (y=0y = 0):

v2=1522(9.8)(020)=225+392=617v^2 = 15^2 - 2(9.8)(0 - 20) = 225 + 392 = 617 v=61724.8 m/sv = -\sqrt{617} \approx -24.8 \text{ m/s}

The negative sign indicates downward motion at impact.

... continued in the full lesson.

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